The hero is walking in a misty woods. You can press an arrow key to set her direction. But, she'll find her way if she hits an obstacle.
UPDATE: Now with slimes! Collide with a slime to defeat it. Once you defeat your first slime, a counter in the top-left corner of the screen will keep track of how many you've gotten.
There's lots of overlapping trees.
When the hero and slimes spawn, they will often spawn on top of or under trees.
Slimes fly in weird directions when you defeat them.
The trees are based off the SNES Zelda trees. Partly because they look cool, partly because I wanted to try out their collision mechanic -- the foliage and roots are separate sprites, and the hero only collides with the foliage.